Tuesday, October 1, 2013

Chukong Rides China's Android Wave To 14X Its Gaming Revenue Year-Over-Year

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With a tidal wave of Android devices finally supporting real revenues for app developers in mainland China, the biggest domestic mobile game makers are scaling up quickly.


Chukong, the parent company behind mainland China’s hit game Fishing Joy, says its revenues are up 14 times year-over-year in the first half of this year, according to Jimmy Lai, the company’s chief financial officer. Back in July, the company said it has passed monthly mobile game sales of $12 million, and expected to end the year with more than $150 million in revenue. They’re also now 700 employees strong, although Lai declined to update the revenue figures for this month.


Keep in mind though that this is gross revenue. This figure doesn’t count the amount that the company has to pay out to payment providers or the local Android app stores.


Unlike the U.S. market, which just has two major platforms in Android and iOS and a standard 30 revenue share given to each, China is much more complicated.


There are numerous Android app stores, which can charge a 40 to 50 percent rate, plus mobile operators which run the billing services. What that means is that developers typically see less than half of each dollar they pull in through in-app purchases.


Most of Chukong’s revenue comes from their first-party games. Perhaps 30 to 40 percent comes from the titles they publish on behalf of other developers.


“That’s starting from almost nothing at the beginning of the year,” Lai said. He brushed off questions about a possible IPO for the company


“We haven’t started anything. Because we’re VC-backed, clearly an IPO would always be one of our options.”


The company took $14 million in funding from Sequoia China and Disney’s Steamboat Ventures and has backing from other firms like Northern Light and Granite Global Ventures.


With that funding, they’ve built out a side-by-side first party development studio and a publishing program. Those two arms have produced about eight of Chukong’s own games, plus 50 other third-party titles.


Through that network, they reach about 63 million monthly active players and about 11 million daily actives. About 90 percent of their players are from mainland China and the company’s flagship title Fishing Joy makes up the bulk of that.


The company is beefing up its third-party publishing offerings by building in a social layer allowing chats between players. Many other predecessors like PapayaMobile, which was another China-focused mobile gaming platform, have tried this. But perhaps they were too early to market.


Chukong also gives away a game engine called Cocos2dX to developers. It’s used by about a quarter of the top 50 game developers, as ranked by PocketGamer.


“It’s very pertinent for us to contribute to this industry. We put so much in this game engine and give this source code for free,” said Liu, who added that the company has about 50 people working on the project. “We don’t think of ourselves as like other Chinese companies, as we want to support the industry as a whole.”


They face a couple of strategic challenges in the next year. Tencent’s WeChat, which has become the mobile social network of choice in mainland China with north of 236 million monthly active users, is becoming a mobile gaming platform by adapting Kakao Talk and Line’s strategies for China.


But the company’s chief operating officer Gary Liu says that Tencent can’t possibly own the market.


“The market might be worth 24 billion renminbi ($3.9 billion) in 2014 and we think the WeChat platform could reach maybe 5 to 6 billion of that,” Liu said. “We don’t think they could exceed 30 percent.”


He said this is especially true if the Tencent doesn’t open up the Wechat, or Weixin, platform to third-party game makers.










Source: TechCrunch http://feedproxy.google.com/~r/Techcrunch/~3/dcFnKfCNhLc/

Logitech's UE Mini Boom wireless speaker can take a bruising

Logitech UE Mini Boom wireless speaker takes a bruising, comes in flashy colors


So you want a portable Bluetooth speaker, but you're worried that it won't survive your party-driven lifestyle. What to do? You may want to consider Logitech's new UE Mini Boom, which can take a moderate amount of abuse thanks to its metal frame and rubber housing. While there's no built-in NFC like the full-size Boom, the Mini Boom can still operate in pairs (through Android and iOS apps) and lasts for a healthy 10 hours per charge. It will also power up through micro-USB in the event that you're nowhere near a wall outlet. Logitech expects to ship the UE Mini Boom this month in a variety of flashy colors for $100.


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Mounza's App Connects Students To On-Campus Recruiting Events

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Sharran Deora said it took a lot of hustle to get his first job out of school.


“I went to Rensselaer Polytechnic Institute. I didn’t have the right connections,” said Deora, who was dreaming of working in banking. He ultimately ended up at Lehman Brothers and then Barclays Capital in product marketing and product management.


But now that he’s back out of the finance industry, he’s looking to solve that old problem of finding the right career connections for future graduates.


He’s launching an app today called Mounza for Android and iOS, that puts together all on-campus recruiting opportunities in one place. He’s starting with Stanford and UC Berkeley through partnerships with about 25 on-campus organizations like the Stanford Technology Ventures Program and the Berkeley EECS (Electrical Engineering & Computer Science) department.


“The career center mayabe only holds 5 percent of recruiting events on-campus,” he said. “The majority is coming from the clubs.”


Students can in-put their own events and subscribe to specific career fields for events in medicine or finance. The number of users in the beta right now is still pretty small at about 3,000 users.


But Deora said that active users are logging in about twice a day and that the company hasn’t done any active marketing.


He says that he’ll be able to expand campus-by-campus by marketing the app through the national parent organizations of different business clubs and fraternities.


As for the business model, Deora said he plans to charge recruiting companies and corporations about $100 a month to get access to the app for posting jobs and hosting events.











Source: TechCrunch http://feedproxy.google.com/~r/Techcrunch/~3/YRXYtajkYS0/

FreedomPop Takes Aim At Carriers With Its New, Free Phone Plan

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Is your cell phone bill too expensive? So is mine. Wireless data startup FreedomPop has been trying to tackle that little financial truth for the better part of two years now, and it’s finally ready to take aim at traditional wireless carriers and their pricey monthly plans.


In exchange for a whopping zero dollars a month, you can have 500MB of data, 500 text messages, and 200 voice minutes. If you’re the sort who doesn’t need to be glued to a smartphone every waking moment, you may want to pay attention.


And the first smartphone to fly under the FreedomPop banner? The $99 refurbished HTC EVO Design 4G, a device that first debuted on Sprint’s store shelves in late 2011. It’s not just any EVO Design either — the device’s ROM has been modified so that it routes all voice calls over its 3G or 4G data connection in a bid to save the company some serious money. After all, the prospect of making money with a freemium service is a dicey one, even if you’re a mildly buzzy startup that’s raised north of $16 million since last year.


“We’re not touching the voice network at all,” FreedomPop VP Tony Miller explained. “If we were to go with Sprint’s voice network the cost of the deal would be orders of magnitude higher, and the free plan would between $15 and $20.” All of that backroom wheeling and dealing remains transparent to the end user though, as they can use the stock Android dialer and messaging apps just as they always could.


But for free? We’ve seen MVNOs like Ting and upstarts like Andreessen Horowitz-backed Zact tackle the plan pricing problem by allowing for fine-grained tweaking, but where does FreedomPop’s money come from? A slew of value-add features and bigger data, voice, and messaging buckets. If that free plan just isn’t enough for you, you have to option to shell out $10.99 to jump up to unlimited voice and texting. Too steep? A $7.99/month plan nets you 500 minutes, unlimited messages, and 500MB of data. So far, adoption of those plans seems to be moving in the right direction — Miller noted that 45 percent of the “six figure” FreedomPop subscriber base regularly pay for an additional feature or service plan, and the company is hoping to see that figure inch closer to 55 percent for its phone service.


The spec sheet of FreedomPop’s inaugural phone is dated to say the least, but the real bummer here is that you’re stuck with a WiMAX-only device — a quick look at the Sprint/CLEAR’s WiMAX footprint probably won’t leave you feeling too thrilled. In case you haven’t been keeping tabs on the nuances of the wireless data market these past few years (and man have you missed out), Sprint worked with Clearwire to develop a 4th generation wireless data infrastructure to rival LTE back in 2010. It eventually became clear that WiMAX was basically a dog, and Sprint shifted gears to build out an LTE network like the rest of its competitors. FreedomPop is all too aware that WiMAX presents a curious set of problems since they’ve talked up their own adoption of Sprint’s LTE network.


“When we launched LTE a few months ago it was with the phone in mind,” Miller added. “It puts us in a great position, and we’ll very quickly be able to throw high-end LTE devices onto the network.” It’s way too early to tell if the team will ever reach the critical mass it needs, but I suspect they may have finally found their footing with this idea.










Source: TechCrunch http://feedproxy.google.com/~r/Techcrunch/~3/ShTaBrNHL-c/

With HarperCollins Deal, Scribd Unveils Its Bid To Become The Netflix For Books

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The latest company making a bid to bring the subscription model to the book world is one that may already be familiar to TechCrunch readers — social publishing service Scribd.


Scribd first launched in 2007, offering users a platform for users to share documents and other written content. We use it ourselves as a way to upload and embed documents that are relevant to our stories. For Scribd, moving into the subscription books business doesn’t seem like a huge leap, and several of the most important pieces are already in place.


For one thing, the company actually launched an e-book market back in 2009. And it already has users paying a subscription fee for access to premium content — in fact, co-founder and CEO Trip Adler told me the company “soft launched” this service in January by adding books to its premium offering, and that the service has been growing 60 percent for each month since.


Today Scribd its making its ambitions on this front clear, in part by announcing its first big deal with a major publisher — HarperCollins. The companies say that the “majority” of the back catalog for HarperCollins US and HarperCollins Christian will now be available in Scribd’s subscription service, with featured authors including Paolo Coehlo, Neil Gaiman, Marian Keys, and Elmore Leonard. That means Scribd subscribers won’t have access to most of the newest HarperCollins books — but the publisher’s full catalog, including new titles, will be available for purchase on an individual basis.


Adler emphasized three main points that characterize the Scribd system (and may help distinguish it from other “Netflix for books” competitors like the recently launched Oyster).


First, readers only pay $8.99 per month and can read unlimited books — Adler said this is a pricing model that has “worked incredibly well for videos and music.” Second, because the subscriptions are integrated with Scribd’s existing social platform, it facilitates book discovery in new ways. Third, Scribd’s approach is device agnostic, with iPhone, iPad, and Android apps, as well as a website that works on both desktop and mobile browsers.


To demonstrate the last point, Adler gave me brief demos on a MacBook, an iPhone, and a Kindle Fire. The reading experience was synchronized across all three devices, so he could stop reading on one, then when he opened the book on another device, it would bring him to exactly where he left off. (While tracking where you are in a book, Scribd also tries to distinguish between moments when you’re actually reading and progressing in a book and others where you’re quickly skipping back-and-forth, say if you’re trying to look something up from earlier.)


I also spoke to Chantal Restivo-Alessi, chief digital officer at HarperCollins, about the publisher’s perspective on the deal. She told me that HarperCollins has done “small subscription pilots” with other services, but that this is the first time it has made so much of its back catalog available. As for why it chose to work with Scribd, Restivo-Alessi noted that the service has already built an impressive userbase (80 million active users, according to Scribd).


How significant will the subscription model be in book publishing?


“I really believe in books we’re going to continue to live in a mixed world much more” than other media, she said, adding that readers already “live in both the physical and digital worlds,” and while digital subscriptions will be a growing part of the mix, no single model will dominate. “Often people compare music and books, but they overlook the unbundling effect [i.e., the desire to buy individual songs versus a whole album] that existed in music. That isn’t actually true in books.”










Source: TechCrunch http://feedproxy.google.com/~r/Techcrunch/~3/0rn2ntPPeRE/

Galaxy Gear Smartwatch Review: Potential, With a Long Way to Go

Galaxy Gear Smartwatch Review: Potential, With a Long Way to Go


The Galaxy Gear wants desperately to be the vanguard of a new era of wearable computers. But while it promises the more than the rest of the pack, if anything it makes absolutely clear that the future's still a long ways off.


Read more...






Source: Gizmodo http://gizmodo.com/galaxy-gear-smartwatch-review-potential-miles-from-re-1431208144

Samsung Galaxy Note 3 Review: Biggerer and Betterer

Google Play Music All Access makes its way to seven more European countries


If you felt left out by the European debut of Google Play Music All Access in August, hopefully Mountain View's latest announcement brings you into the musical fold. According to Google's support page -- as spotted by Android Police -- the search giant's music locker and streaming service is now available in the Czech Republic, Finland, Hungary, Liechtenstein, the Netherlands, Russia and Switzerland. And given how fast European internet is, it shouldn't take you nearly as long to upload a massive music collection as it did for us stateside, either.


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Elliptic Labs releases ultrasound gesturing SDK for Android, will soon integrate into smartphones

Elliptic Labs releases ultrasound gesturing SDK for Android, will soon integrate into smartphones


Elliptic Labs has already spruced up a number of tablets by adding the ability to gesture instead of make contact with a touchpanel, and starting this week, it'll bring a similar source of wizardry to Android. The 20-member team is demoing a prototype here at CEATEC in Japan, showcasing the benefits of its ultrasound gesturing technology over the conventional camera-based magic that already ships in smartphones far and wide. In a nutshell, you need one or two inexpensive (under $1 a pop) chips from Murata baked into the phone; from there, Elliptic Labs' software handles the rest. It allows users to gesture in various directions with multiple hands without having to keep their hands in front of the camera... or atop the phone at all, actually. (To be clear, that box around the phone is only there for the demo; consumer-friendly versions will have the hardware bolted right onto the PCB within.)


The goal here is to make it easy for consumers to flip through slideshows and craft a new high score in Fruit Ninja without having to grease up their display. Company representatives told us that existing prototypes were already operating at sub-100ms latency, and for a bit of perspective, most touchscreens can only claim ~120ms response times. It's hoping to get its tech integrated into future phones from the major Android players (you can bet that Samsung, LG, HTC and the whole lot have at least heard the pitch), and while it won't ever be added to existing phones, devs with games that could benefit from a newfangled kind of gesturing can look for an Android SDK to land in the very near future.


Mat Smith contributed to this report. %Gallery-slideshow99597%


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5.5-inch LG phone leaks online, and it's allegedly affordable

DNP LG G Pro Lite Dual leak


Somewhere out there, someone is probably waiting for a more affordable LG Optimus G Pro, and if the LG G Pro Lite Dual turns out to be real, then their wish might soon be granted. The phone will reportedly boast dual-SIM support and retain the size of its predecessor's 5.5-inch display, but it'll have a 960 x 540 pixel resolution instead of full HD. It'll understandably be equipped with other lesser specs, including an unspecified 1GHz dual-core processor, 1GB of RAM, a 3,140mAh battery, an 8-megapixel rear camera and 8GB of internal storage that's supplemented with a microSD card slot. According to the Russian website that first reported the leak, the Android 4.1.2 phone will be available in the Eurasian country in October for $400 unlocked, which just happens to be cheaper than the Galaxy Mega. Obviously, you'll have to shell out for the more expensive Optimus G Pro if you want better specs, but at least this one comes with a stylus.


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Via: AndroidBeat, UnwiredView


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Toshiba's TransferJet adapter does high-speed video transfer from micro-USB, built-in smartphone chip coming next year

Toshiba's TransferJet adapter offers highspeed video transfer from microUSB ports, builtin chip for smartphones coming next year


Toshiba's TransferJet has kept relatively quiet since we got the full explanation (spoilers: high-speed data transfer over very short distances) on stage at CES 2013. Finally, several Toshiba products are now ready for launch. Alongside a compatible SDHC card, there's also has a new micro-USB adapter that plugs into your (Android-only, although Toshiba are in discussions with Apple) smartphone, enabling those much-faster-than-Bluetooth data speeds over a distance of a few centimeters. It worked without a hitch on the show floor here at CEATEC, and the TransferJet duo is set to go on sale this December.


Toshiba's spokesperson added that pricing for the pair of adapters will come in at around 10,000 yen (around $100), although it was the tiny chip sat next to it that really piqued our interest. Toshiba is planning to get its TransferJet tech embedded within smartphones and other products in the future, which could make a far more convincing argument for the file transfer technique. One module chip has been given a December production date, although the company wouldn't spill the beans on exactly which devices we'll see it in.


Darren Murph contributed to this report. %Gallery-slideshow99600%


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Google Docs gets a subtle facelift, shifts the focus to content

Google Docs gets a facelift, shifts the focus to content


You can't say that the Google Drive crew isn't looking out for you. Following the transition of QuickOffice for Android and iOS into a freebie, the team is now blessing Google Docs with a slightly more attractive interface. First and foremost, you'll now find a familiar, colorful product icon in the upper left part of the web app, which links back to Drive. This refinement applies to Docs, Sheets, Slides, Drawings, Forms and Apps Script, and it could very well help users of another office suite feel more at home. Additionally, the headers within each of the editors are now more compressed, which Google hopes will allow users to focus more easily on their content. Naturally, these aren't the most dramatic visual changes, but then again, do you really want a card-based UI for your document editor?


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Source: Google Drive Blog






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